Capturing Gameplay from BlueStacks 5
If you're using BlueStacks 4, click here.
Before doing the steps below, make sure that BlueStacks 5's Graphics renderer and Interface Renderer (found in the app Settings) is set to OpenGL as this has been tested to be the most compatible.
Below are the steps you can follow so you can use XSplit Broadcaster to capture gameplay from BlueStacks 5. We recommend that these steps be followed in order.
Run XSplit Broadcaster, then select Add Source > Game Capture > Auto Detect
Run BlueStacks 5.
The app should automatically be captured by XSplit Broadcaster.
Tests have shown issues when capturing using DirectX. Although this guide focuses on the use of OpenGL, feel free to change this setting depending on what works on your system.
Preparation
Before doing the steps below, make sure that BlueStacks 5's Graphics renderer and Interface Renderer (found in the app Settings) is set to OpenGL as this has been tested to be the most compatible.
Capturing BlueStacks 5
Below are the steps you can follow so you can use XSplit Broadcaster to capture gameplay from BlueStacks 5. We recommend that these steps be followed in order.
Run XSplit Broadcaster, then select Add Source > Game Capture > Auto Detect
Run BlueStacks 5.
The app should automatically be captured by XSplit Broadcaster.
Tests have shown issues when capturing using DirectX. Although this guide focuses on the use of OpenGL, feel free to change this setting depending on what works on your system.
Updated on: 11/08/2022
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